Super Mario Bros game for the classic NES

You’ll have to think fast and move even faster to complete this classic quest! The Mushroom Princess is being held captive by the evil Koopa Turtle tribe. It’s up to you to rescue her from the clutches of the Koopa King before time runs out. But it won’t be easy. To get to the princess, you’ll have to scale mountains, cross seas, dodge bottomless pits, fight turtle soldiers, and a host of nasty traps only a King Koopa can devise. It’s another SUPER MARIO BROS. adventure!

Super Mario Bros was the first game to be released for the NES in 1985. It was the first game to offer smooth and effective scrolling levels with a well-done map. Super Mario Brothers is currently the best-selling video game of all time. You can play it on NES, Famicom, SNES, GBA and recently Wii. Trust me, this game is a true blast from the past and is still entertaining today. Mario was the first true video game character and he will stand up and shoot a fireball at anyone who tries to take his place. It will always be big in the video game industry because of the huge impact of this game.

The history of the games:

Many say that the story of this game is horrible and it is a big downfall of the game. I mean it’s like any other game where a princess is captured and you have to save her. The real basic plot of the game is that Bowser has unleashed an evil spell on the Mushroom Kingdom. The only ones who can save the Princess and break this evil spell are Mario and Luigi.

Well this game was pretty much the first game to start those generic plotlines. But honestly, what’s there not to love about the classic story of Mario saving Princess Peach from Bowser? NOTHING, it’s simple and a compelling story. I’m sure the story doesn’t deserve a high rank because at the time the game came out the story was very unknown and probably sounded a bit cheesy. But today, we all know our friendly plumber hero, MARIO.

How to play:

This game is incredibly fun to play. The object of the game is to complete each level by running to the end of the level and jumping as high as possible towards the flag. You will find many famous enemies like Goombas, Koopas, Piranha Plants and many more. There are coins scattered throughout the game in random areas and hidden in blocks that you have to pop. Once you get 100 coins you get an extra life.

You get a score for how many enemies you kill, how many coins you snatch, and for other reasons. Each level is unique and has different obstacles in each one and it is very fun to play. There are 8 worlds with usually 4 stages in each world. The game is great because it has multiple hidden secrets throughout the game that keep the fun going. There are even negative secret worlds and warp conduits that give the game quite a twist.

The game is also mixed in some mazes to give it a little challenge. You can also play 2 player where you can play as Mario and Luigi and defeat the evil Koopa King. The few downsides are that the game isn’t very long, it scrolls across the screen and it gets frustrating. If you play fast enough, you could beat all the levels in around 30 minutes.

You cannot go back once you advance in a level. The game is frustrating because you can’t even save and there is no continue (you can use a code to start from the world you lost in). The game screen only scrolls in the right direction. I would easily give the gameplay of Super Mario Bros a 10/10 if there were at least more levels per world.

Of course, you can’t take on those levels just by yourself and yourself, so you have a few things you can find to help you out. First of all, there are the power-ups that you can find on the blocks throughout the game. The first one you’ll get is the Super Mushroom, and by getting this Mario will grow up to twice the size (Super Mario!) and be able to take an extra hit from an enemy (and go back to normal Mario) before losing a life.

Like Super Mario, you also have the ability to break regular brick blocks you come across, which can prove extremely useful in a number of ways, whether it’s finding a secret block or simply taking a safe route. If you discover a power-up while you are Super Mario, it will be a fire flower, which will not allow you to take any more hits but will grant you the extremely useful power to throw fireballs. Fireballs can kill enemies in one hit, and while the same thing can be accomplished by jumping on the heads of most enemies, it’s much easier to launch a fireball from a distance and knock enemies out from a distance. safe. As long as you can maintain the ability to shoot, you will be pretty overpowered.

On top of that, you can also collect 1Up mushrooms, which will grant you an extra life and coins. Coins are collectibles that will give you an extra life when you collect 100 of them, then the counter will reverse so you can collect an additional 100, and so on. All things in the game; coins, power-ups, completing a level, defeating an enemy are added to the score points.

This score is a carryover from the arcade games, and won’t actually be used for anything, as the high score is removed when you turn off the console and there will be no competition over it. Not having a save feature might sound bad, but as mentioned, the levels can be completed fairly quickly and there is always someone around who will know about the secret warp zones.

Speaking of secrets, that’s a great thing about this game. While many other NES games show you just about everything, there are plenty of invisible blocks here with power-ups or coins, pipes you can enter to get to underground coin collections, and sometimes a vine will shoot out of a hit block upon that you can climb get up to “heaven of coins”. One funny thing with all these secrets is that some of them are out in the open, some are on a brick block you never thought to hit.

There are so many blocks scattered in each level, and only the blocks with question marks surely contain anything, that you would never have time to try to destroy all the normal brick blocks. The good thing about all this is that you can play the game so many times and still find out something you didn’t know. The amount of secret stuff is a very likely factor as to why the game has great replayability.

Graphics:

The graphics of this game are wonderful for the time. To tell the truth, I am still completely satisfied with the graphics of today’s games. Even though Mario and Luigi have a bit of a fade and it’s a little blocky, it gives you the warm and genuine welcome of knowing that it’s the first Mario game ever.

The backgrounds might just be a blue sky with the occasional green bush or a cloud, but that’s all that was needed. It means it’s very easy to see close-up objects like bricks you might hit or enemies you’re up against. There is nothing you can complain about with these graphics and especially when the game came out they were great.

Sound:

The sound is great. I mean it’s not annoying like most NES games and it was the beginning of the classical “do do do do do do do…” music. The game has different music for each type of level such as dungeons, underwater levels, and land levels. All if it’s nice and makes the game even better. The only slight con is that the sound effects are a bit lacking, but you really shouldn’t complain. Overall, it’s the classy theme music that makes me love the music in the game so much.

Another cool thing is that the music is a bit context sensitive, which means that if you let the time get below 100 seconds remaining, the music will speed up to let you know to hurry up. Also, if you pick up a star (invincibility item), the music will change to another theme that will last almost exactly until the power runs out, a great audio cue for when to start worrying about your enemies again. The sound effects in the game are also good, not too complicated, and the jingles that play are great to make you feel satisfied when completing a task or choosing a power-up.

Control S:

This game is basically a pick up and play game. The control layout is so simple but so cool. The game records every move perfectly. You press forward and Mario definitely moves forward. Many NES games couldn’t perfect this, but this game definitely did. You can run and jump and you will learn the tricks on how to get the highest jumping distance and basic skills in no time. The sweet simple NES controller worked great with this game and the game did all the commands perfectly.

The NES control panel isn’t really the most advanced piece of hardware out there, but in this game you’ll never feel like it’s missing anything. The D-pad is used to move left and right, and by pressing it down you can crouch, which also results in going down pipes if they are “open”.

The A button is used to jump and is quite responsive; a short press results in a low jump and a longer press results in a higher jump. The B button serves two purposes: to launch fireballs if you have that power, and it’s also the execute button. It works better than you might think, because if you’re running and want to throw a fireball, you can quickly release the button and hold it again to shoot, without losing much speed.

Replay Value:

This is the strong point of the games. I can’t even count how many times I’ve beaten this amazing classic. It keeps you coming back for more. It is a simple game that is simply fun to play. You can try to beat your previous score. You can play with 2 players to cheer it on with a friend or you can try a timeline and try to beat the record. Or if you like it you can beat it again just for the great feeling of beating the endless classic. This game is the one that started it all. That makes the game that much more satisfying to play.

Difficulty:

It is really quite resistant without deforming and with the use of the cartridge, so it cannot be saved. I mean, my friends were like, yeah, it’s Super Mario Bros. I’ve won it a thousand times. And they came and lost in world 5. It’s not impossible at all, but I do mean it does present a challenge. I would say it has a perfect difficulty. Not so hard that you never want to try and beat it, but easy enough that it’s enjoyable, which is a really good balance.

Final thoughts:

Overall, I love the Super Mario Bros game. A true classic NES game that has stood the test of time, it may not be the best game in the entire world simply because of how it plays as a game itself, but because of the fact that it revolutionized the home gaming scene the moment it arrived. out, plus it maintains huge popularity among any retro gamer and even current gen gamers enjoy it to a great extent explains why I find this game still so much fun.

Every aspect is designed almost, if not completely, to perfection. It shows how well Nintendo worked with the capabilities of the NES to make a game that was fun, simple, memorable, played well and offered a good challenge, it had a variety of different stages that were approached in different ways, but it wasn’t so long. like he couldn’t be beaten on a single stage. It’s classic side-scrolling gameplay at its best, and the influence on future platformers of not just the same genre, the same console, or even the same series has been evident over the years.

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